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Skills are abilities that characters can use in combat. Each player can equip up to 5 skills using their skill slots, which are numbered 1 to 5.
- Skills can be either active (has an instant effect) or passive (the effect is always active or activates in response to some trigger).
- Each skill can also only be assigned to a particular slot. This prevents game-breaking combos.
- Skills follow the same rarity system as equipment.
- If a skill doesn't have an element, it uses the element of the player's weapon. If the player doesn't have a weapon, the element defaults to Earth.
Using a skill in battle consumes energy. You regain a certain amount of energy at the start of each turn in battle. Each character has a maximum of 100 energy, although this may increase as the level cap is raised and can also be increased by certain equipment.