Standard Equipment

A character has 10 slots for wearable equipment, and can wield a weapon.
Wearable Gear
  • Head
  • Face (e.g. masks, war paint)
  • Neck (e.g. necklaces, talismans)
  • Chest
  • Arms
  • Hands (e.g. rings, gloves)
  • Waist
  • Legs
  • Feet
  • Back (e.g. capes)
Weapons are versatile and may include swords, daggers, bows, staves, magic wands, spellbooks, etc.
If you transfer an item out of your wallet, you will be unable to equip it for 5 days, even if you transfer it back. This is to prevent abuse by players transferring powerful items between characters, negating the need to craft the gear themselves. This also applies to skills and augments.
The only except to this is if the NFT was put up for auction and was not sold.

Cosmetic Equipment

In addition to normal equipment, players may occasionally obtain cosmetic equipment through special in-game events or promo NFTs. Cosmetic equipment can be used like regular equipment, where it will provide some basic stat bonuses, but can also be worn over the top of regular equipment to allow you to customise your character's appearance.
If you equip a cosmetic item in this way, you do not receive the cosmetic item's stat boosts in addition to the underlying gear. Double dipping on stats like that would be incredibly overpowered and unhealthy for game balance, especially for items only available for a limited time.


Equipment can be crafted using materials obtained from Loot Packs. Players can craft Common – Legendary rarities. See Crafting for more information.
Last modified 11mo ago
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Standard Equipment
Cosmetic Equipment