The Adventurer's Guild
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The Adventurer's Guild
Project Overview
Glossary
About this Project
The Motivation
Who are we?
Discord
Whitepaper Changelog
Game Mechanics
About the Game
The Player
Quests
Combat
Crafting
Upgrading
Appraising
Sacrificing
Candlelight
Consumables and Materials
Guild Estates
Bits and Bobs
Lore
Supporting Projects
TAG Marketplace
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GitBook
Whitepaper Changelog
A log of changes to the whitepaper
25 Mar, 2022
Updated roadmap, marking off progress
Added images for Avatars, and updated information about skin and hair colour
Added player guilds to the roadmap, separating them from the GUILD Estates
Updated end of closed-beta level cap to 25.
25 Feb, 2022
Updated
Guilders - The GUILD Token
to reflect Tokenomics Update 1
Updated Roadmap, marking several tasks as "in progress"
21 Jan, 2022
Updated Roadmap status and shifted smart contract work to phase 3.
25 Oct, 2021
Roadmap
- Added "Smart Contracts" to phase 2, thanks to the amazing team at NeftyBlocks!
Added Artist Bio for KojiKreations
Added screenshot and some minor information to
Quests
15 Oct, 2021
Roadmap
- marked off more completed goals
Updated
Who are we?
Updated the game mechanics section
1 Oct, 2021
Roadmap
- marked
Equip Equipment
as complete
30 Sept, 2021
Added information to
Quests
about the consequences of transferring equipped NFTs while on a quest.
Added information to
Equipment
about the cooldown time for equipping NFTs after they were transferred.
29 Sept, 2021
Upgrading equipment no longer increases rarity
This would cause confusion as to the inherent rarity of the original item.
Instead,
level
/
max_level
have been merged into
upgrade_level
and an
complete
flag has been added to the item for when it reaches its final level
Corrected some spelling and grammar errors
22 Sept, 2021 - 28 Sept, 2021
Started migrating Whitepaper from Notion to GitBook
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About the Game
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25 Mar, 2022
25 Feb, 2022
21 Jan, 2022
25 Oct, 2021
15 Oct, 2021
1 Oct, 2021
30 Sept, 2021
29 Sept, 2021
22 Sept, 2021 - 28 Sept, 2021